As a studio, we are constantly exploring new technologies and techniques such as Real-time animation to enhance our engineering. This outlook, of course, is very much rooted in the values and standards we set for ourselves as creators. Our biggest challenge is to understand that change – the only constant in today’s technology and media landscape – and embrace the opportunities that come with it.

Real-time rendering in real-time animation - What is the big deal with it?
Real-time rendering in real-time animation – What is the big deal with it?

Real-time rendering represents one of the most important breakthroughs, especially in terms of how studios like ours are leveraging it to create animated productions.

Real-time animation is here to stay

Whether you’re looking to improve the aesthetics of your next project or empower your creative team with a more flexible and efficient workflow, there’s a lot to like about real-time rendering. Originally conceived as a tool for video game developers, today, game engines have become relatively popular among creators of AR and VR experiences. VFX and animation have caught on to the flip side of real-time rendering for everything.

Scaling animation work exponentially

One thing we love about real-time rendering is how edit-friendly it is. You can change the camera angle, update the text or change the language without having to re-render everything as it exists in real-time. Real-time rendering also offers some powerful invisible features when it comes to scaling work.

Let’s say you have built a 3D city environment and your concept is seasonal or based on time of day. With real-time rendering, you can enhance your environment without having to redo what you started. To take it a step further, this kind of flexibility offers a huge advantage for brands looking to maximize their reach by creating content in a highly strategic way that aligns with the world. this by location, culture, demographics, etc.

The bonus is, all this extra flexibility comes without the dramatic increase in cost.

Real-time rendering in real-time animation - What is the big deal with it?
Real-time rendering in real-time animation – What is the big deal with it?

A balancing act

Having said all this, many of the companies in our field are still rooted in more traditional platforms like C4D, Maya, and 3ds Max. Of course, every new technology creates a change in the job market.

The obvious threat is that real-time rendering solutions in real-time animation can cost a lot of artists working in the traditional animation model their jobs when it comes to bringing animation into a game engine. It requires a large amount of coding, programming, monitoring, and rendering optimization. Simply put, it’s not as easy as After Effects.

However, we think there will always be a need for talent in character animation, who can create in more traditional 3D platforms, and then import those assets into a game engine. play. Real-time technology is extremely good, playback compatibility with digital platforms like YouTube and Vimeo is also a potential step forward.

Above is some information about Real-time animation technology. Hope this information is useful to you. We will be back with other articles as soon as possible. If you have any questions, leave a comment below.

Animost – Vietnam 3D Animation Studio

animost team - Unreal Engine - Vietnam Asian best 3D real time virtual production animation studio

year end party animost team - Unreal Engine - Vietnam Asian best 3D real time virtual production animation studio

https://animost.com

hello@animost.com